Two Bug reports
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Jetpack when being used causes the game ms to spike to 20+ not talking about ping the max ms next to the FPS when telemetry is enabled
2nd bug if a healthshot is used before being chosen for LR eg. Shot for Shot the health continues until fully used for example I popped it on 98 health and the healthshot continued to give me health after shot for shot was chosen I went to 150hp
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